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部落格全站分類:心情日記

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  • 11月 10 週四 200523:01
  • 觀世音


去拍了大頭照為新身份證及護照作準備
結果好心的老闆  拍完後問我的星座
我直接跟老闆說  卻一臉狐疑
不過我沒問老闆要做啥
 
今天去拿照片
老闆一臉微笑的說
這是您的照片,
另外我還幫您多做了一張星座沙龍照..
天ㄚ..............
真的差點昏倒
幫我大頭加淡黃色的揉邊框
上面還有星星
下面則著名星座...
那瞬間  我覺得我好像觀世音菩薩
心理趕快念阿米佗佛 (賠罪')
這張回家大概可以共在我的神桌上 XD...
供後代子孫膜拜...
 
還有就是一點  照片還是會騙人的
我拿了一件白襯衫  去到現場拍照時
覺得的有點後悔
我的膚色用白襯衫襯托出來結果就是
深邃的黑夜跟皎潔的月光@@
不過...拿到的結果居然是..
藍天+白雲 XD~~~~
這攝影師真是會開我玩笑
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  • 個人分類:生活雜記
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  • 11月 05 週六 200523:02
  • 學習法則


整理一些關於學習的法則:
  • 了解的越多, 背誦的越少; 百分百的理解.

  • 一次征服一小部份, 由品質建立數量, 由準確轉換成反應速度

  • 整理屬於自己的攻略, 資源 (Wiki)

  • 隨時把想法記錄下來 (Blog)

  • 專注, 不要超載; 同樣的錯避免再犯

  • 挑剔學習的環境, 不要被干擾 (光線, 溫度, 溼度, 音樂, 顏色, 人)

  • 喝很多水, 適度的一杯咖啡與輕快的音樂.

  • 感受, 激勵: 今天比昨天更好

  • 做自己的老師, 找人討論, 試著講出來

  • 資訊人員的工作就是學習, 學習就是工作. 
    生活的模式也跟學習脫離不暸關係,
    例如, 我在玩音樂時, 其實學習也占了大部分的時間.
    練琴, 採譜, 錄音, 編曲 .... 都要學習.
     
    所以有效率的學習方法是必要的.
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    • 個人分類:人生的大道理
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    • 9月 21 週三 200523:04
    • 遺忘


     

    『我也曾經得過程式設計比賽第一名, 妳絕對不相信』


    《那你要不要考慮去考一下研究所~~準上的!!》
    《我幫你買好鞭炮!!看你多長的鞭炮都可以~ 》

     

    『很累....小老婆要全部分手, 不然大概很難考上....』

     

    《暫時分居而已呀》
    《如果你的能力更加提升, 不一定小老婆們比現在還多~~》

     

    『其實我不在乎有多少小老婆.... 我只怕會遺忘那種單純喜歡的感覺....』

     

    《你不會遺忘的...》


     

    輾轉一夜  凌晨三點多還睡不著

    反覆想著她的一些話  反覆想著


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    • 個人分類:心情, 情緒
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    • 9月 16 週五 200515:22
    • FF7 Advent Children

     
    獻給曾經愛過這個世界
    並和這個世界的夥伴一起生活過的人們
    再次聚集在此並奉獻這個時刻
     
     
     
    你得到星痕症候群了,對不對?就這樣死去也好……你是這麼想的嗎?
    這是沒辦法治療的
    但是,殿杰爾也很努力的奮鬥啊!
    不要再逃避了。大家一起努力,互相幫助吧!
    我不認為我能幫助任何人。朋友、家人……都一樣。
     
    難道,我們輸給回憶了嗎?
     
     
    你來了呢。(你來找我) 一定有什麼好事吧……
    我問你,你為何來此………?
    我想要請求寬恕……嗯,請赦免我。
    (微微地笑著) 誰?
     
     
    又來了....這是第幾次了~?被人叫做"媽媽"的
    這麼大的孩子,我才不要呢~
     
     
    沒事了,我們並不是孤獨一個人
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    • 個人分類:Final Fantasy
    ▲top
    • 9月 10 週六 200523:04
    • 關於 "玩音樂" 這件事


    在 DOMS 的留言板有網友詢問關於樂團經營的問題,
    老師們的回答如下:
    團體要能夠維持牽涉到很多因素.
    團的走向. 每個團員的理想. 工作經濟狀況.
    能不能走下去基本上跟情侶的狀況有些小類似.
    但是如果真的很有興趣做 FUSION JAZZ 的音樂.

    堅持下去. 不斷充實自己.
    緣份來自然可以找到志趣相投的夥伴.

     
    玩音樂是不歸路, 上二技前, 就想放棄了.
    常常也在深夜想放棄, 很多次,
    都想這輩子都不要再提起玩音樂這件事了.
    多賺點錢, 像個正常人一樣,
    去買車, 交個女朋友, 把自己打扮 fashion 點.
    聽流行音樂, 聽周董, 偶爾也打打電動...
    看 N 周刊, 論人是非, 討論誰跟誰上床....
    週末跟朋友出去狂歡, .....
     
    不過.....還好, 我沒放棄. 
    有些事情, 有捨才有得.
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    • 個人分類:現實與理想的掙扎
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    • 8月 26 週五 200515:55
    • 當哈利遇見莎麗


    完美基因公司的業務處有三部,各自負責不同客戶。業務二部負責美容醫療體系,主管是哈利,他有個大鼻子 (大家私下叫他「大鼻子哈利」),他幾乎每天準時下班,他的業務也是,但部門每人平均產值居三部之冠,流動率也最低。


    有一次跨部門會議結束,財會主任符樓拜趨前請教哈利,問他怎麼帶人。

    哈利說:「我沒有帶人,他們做得開心,又賴著不走,我也沒辦法。」

    「我是認真跟您請教。」符樓拜說。

    哈利一聽收斂起玩笑:「我每天準時下班,你猜原因是什麼?」

    「因為你管得好。」

    「剛好相反,我不太管。管理的第一課就是找到對的人,找到你就輕鬆了。對的人會打江山,又不惹麻煩,你只要把他訓練好,幫他注意什麼東西擋住他就可以,甚至連障礙他都能自己排除。他拉高績效,讓你準時下班,擁有好的生活品質;不對的人剛好相反,他增加你的工作量,讓你加班累得半死,回到家還想著怎麼處理他想到失 眠。我找對人,所以我有充裕時間想未來,好好策劃下個山頭怎麼打。」

    「對的人很難找,你都怎麼找?」

    「我不會等到要用人的時候才開始找,我平常就在找。比方我去拜訪廠商,發現有個人不錯,我就找機會跟他多聊。除了基本學經歷,我會問他下班做什麼?運不運動?玩不玩樂器?做過什麼瘋狂的事?一個熱情有活力的人,時間永遠不夠用,他不會一下班就窩在家看電視。我跟他們談,談完做紀錄,等我需要人就問他們有沒有興趣聊聊。對的人難找,所以我隨時在 Interview,這樣就可以避免因為時間壓力,用了不對的人。」             

    「你用過不對的人?」

    「用的可多了。我用過一個女生叫莎莉,她待過三家外商,我被她完美的履歷打動,雖然面試覺得不對勁還是用了她,結果非常慘。她做事只做60分;我跟她討論績效,她說我要求過高;我自己工作做不完,還得加班幫她善後;半年後我請她離開,她還寫黑函給老闆……經過這件事我學乖了,莎莉教會我兩件事:一、找錯人要付出代價;二、不要太相信履歷表,一個芭樂也能把自己寫得像超人,用人寧可相信直覺。一個大師說過:如果你有耳朵,聽得見夜鶯歌唱,還需要看牠的證件嗎? 」

    「找到對的人就夠了嗎?」符樓拜問。

    「當然不夠。做業務就像推石頭上山,你月初推上去,月底它給你滾下來。『天長地久有時盡,此恨綿綿無絕期』,說的就是我們幹這些業務的。在不斷歸零的過程中,要維持清醒與熱情,需要好的獎懲制度,紅蘿蔔要,棍子也要,但這樣也不夠。紅蘿蔔吃久會膩,棍子打久會皮,重點是要做得開心。我部門每個人都有綽號,我是大鼻子哈利;強尼是大目神;傑克是深喉嚨;約翰是小白臉…我們每個人每月出一千塊,給達到業績但準時下班天數最多的業務,大家搶這筆錢比搶業績獎金還兇。所以我們做,但我們也玩。」

    「我懂了,你們用郊遊的心情來達成業績目標,可以這麼說嗎?」

    「可以。」哈利說完,突然打量起符樓拜,覺得這傢伙挺好學的:「你問了這麼多問題,換我問你一個,你下班後都在幹嘛?」

    符樓拜楞了一下,隨即會意微笑說:「這算是 Interview嗎?」

     

    本文將刊載於八月號【經理人月刊】

    --

    你有沒有準時下班?

    你下班之後做什麼?

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    • 個人分類:人生的大道理
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    • 8月 23 週二 200515:24
    • Dancing Mad

    The Black Mages 第九首. 長十二分鐘, 共分成數個樂章 ...
     
    我忘了是遊戲哪個時候用的配樂, 不過 FF6 很多地方都有這段音樂. 尤其是到帝國遇到大壞蛋卡夫卡, 或者在回憶一些魔大戰的歷史, 都會有這段配樂.
     
    其中用教堂風琴 (PC20) 貫穿全曲襯底. 中間一個樂章全部使用教堂演奏, 左手的旋律固定式大壞蛋卡夫卡出現時那段旋律. 十二分鐘的音樂, 可以想像, 氣勢是很壯闊的.
     
    教堂風琴 Solo 完就是要跟帝國軍隊打架了 (好像想起來了....). 這段節奏就很強了, Power chord 都進來了. 不過基本上還是為饒在卡夫卡那段有店令人討厭又帶點滑稽的背景跑. 指是教堂風琴換成搖滾風琴 (PC18).
     
    接下來, 到了大概八分鐘. 這個樂章開始進來一段教堂風琴將主旋律帶一遍, 聽起來有點哀傷的旋律, 之後下一個樂句. 換成吉他Solo ...
    天ㄚ..........這段.............爆 Sad 的 ~~~ 到了經典 lick (2 - 3 5 ^ 3) 時, 隨著速度的急緩, 眼淚都快飆出來了~~~><~~~ 然後一個樂句之後同樣的經典 lick 高八度, 第二次高潮 ~~~ (編曲, 即興就是要抓住這些撇步). 然接一段 Sequence + 爬格子 (旺福的小民也常用這招), 把旋律做收尾的準備...準備到下一個樂章 ~
     
    這段大概佔了三分鐘.... 可是催淚的程度不輸給 Gary Moore 的 Still got the blue. 大概是同樣的 lick 都出現好幾次吧! 經典就是經典!
     
    樂譜上特別針對這個樂章吉他的部份做說明, 我看不懂日文. 不過上面的漢字有說到 "大胆哭泣演出" 之類的字眼..."速彈的部份重視什麼十分哇哥的@@"....看不懂. 不過大概就是要有 feeling 啦~~~
     
    很棒~~~的曲子~~12分鐘看似很長, 其實卻讓人意猶未盡~~
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    • 個人分類:Final Fantasy
    ▲top
    • 7月 26 週二 200515:27
    • Nobuo Uematsu - The Black Mages

    這張實在是太酷了~~~
     
    蒐集了 Nobuo Nematsu (植松伸夫) 為 FF 寫的各代戰鬥配樂, 當然不是OST (原聲帶), 而是重新編曲過的. 戰鬥, 打架咩, 所以, 節奏性相對的強一點, TONE 的選擇當然就不能免俗的, 電吉他是最適合的 (米酒配花生, 老鼠愛大米@@),  Power Chord 當然也是滿天飛. (這個彈起來應該蠻過癮的 XD~~)
     
    推薦第二首 Clash on the Bridge, 玩過 FFV 的人, 故事進行到第二世界開始的時候, 有一段 "大橋的死戰" 的橋段, 主角四個人, 被敵軍在大橋上包圍, 大家要顧著逃難的同時, 還會被躲在橋四周的敵人偷襲, 緊張的時候還會遇到對方大將的襲擊! 這段 "大橋的死戰" 是 FFV 裡, 不管是遊戲的氣氛, 場景安排, 還是故事的張力, 都是相當經典的!
     
    這段的音樂如果有注意到的人因該都不陌生, 故事到了大橋之上, 這首配樂就出現了!!! 帶點進行曲的節奏, 小號用十六音符+八度音上下來回斷斷續續的旋律, (這段象徵偷襲成功的敵人). 緊要關頭還有搖滾風琴快速的音符交叉著 (這象徵正在逃命的玩家). 營造相當緊張的氣氛 -> 就是要讓玩家真的像在逃命一樣.
     
    台灣不曉得有沒有樂團在玩電玩音樂的 XD~~ 玩這個倒是蠻過癮的 ~~~
     
     
    專輯介紹:
     
    I'll be perfectly honest with you, up until The Black Mages' release, I have been totally appalled by the arranged albums Square normally releases for their Final Fantasy games. It seems that we can always count on a piano collection that seems more mandatory than anything else, or something that has little purpose other than to put someone to sleep. Recently, the pattern has taken a turn for the worse with compilation albums such as Square Vocal Collection, Final Fantasy Potion 1 and 2, plus the Final Fantasy 20020220 Concert, which is mostly songs that had already been orchestrated on previous albums. I'm not saying these are bad, but the market can only over-saturate so much before people start to lose their patience. Meanwhile, for people like me, who don't enjoy piano collections at all and like the other relaxing styles only marginally so, it can get quite frustrating to see such great compositions go to such a horrible waste in the arrangement department (In contrast, others like Falcom and Konami kept a steady flow of both relaxing and exciting arrangements coming throughout the years). The idea of making an arranged album based on the excellent Final Fantasy battle themes is such a no-brainer, it's a wonder it took Squaresoft all these years to FINALLY make their first full rock arrangement. That's exactly what we have here.
     
    10 tracks have been selected from the Final Fantasy game series and have been given the hard-rock treatment with blazing synthesizers and guitars that bring back the glory days of pummeling foes with Fire3's and Atma Weapons. The arrangements, while originally thought to be done by Mr. Uematsu himself, were actually done by Kenichiro Fukui (who did the score for Einhander) and Tsuyoshi Sekito (who has Brave Fencer Musashi and the Final Fantasy II Remake under his belt). I was a little disappointed in hearing this, as I was hoping that Uematsu would take a bit more pride in his own battle themes and do the arrangements himself. However, after hearing this effort, I'm more than pleased with the job Fukui and Sekito did in arranging these classic themes.
     
    The track selection is a healthy one complete with no-brainers selections for rock arrangements and some that are more curiosities than anything else. Chances are if you've played Final Fantasy 1, 2, 5, 6, 7, 8 or 10, you have fond memories of the tracks listed. Of course, any true Final Fantasy fan is going to gripe about the tracks that have been (or haven't been) selected and since I'm doing the review, here are mine: I'm happy that parts 3 and 9 aren't represented here, as their battle themes weren't their strongest points, but leaving out 4 was a giant mistake. Themes such as the two boss themes, the main battle theme and the colossal battle with Zeromus are screaming for arrangements (and their fans are screaming along with them). Other glaring omissions is the music from the battle with Atma Weapon in FF6 and the final encounters in parts 7 and 8, when Uematsu really began to hit his stride with battle themes. On the flip side, there are some tracks that after hearing them really shouldn't be here (I'll deal with these later on). The arrangements themselves fall into three categories: Full-blown arrangement, marginal upgrade and experimental.
     
    The full-blown arrangements include "Clash on the Big Bridge"(affectionately referred to as Gilgamesh's theme) "Decisive Battle" and "Battle Theme". Simply put, these are the best tracks here, and the fact that they represent their 16-bit counterparts with a good amount of style and intensity makes them the three main reasons to purchase this disc. The guitars get a full workout here, adding solos and extra parts while keeping the overall feel that made the SNES originals so great in the first place. By far, "Clash on the Big Bridge" is my favorite arrangement. At about 20 seconds in, the guitars come bursting out of nowhere along with the cool "dancing synthesizer" effect that is heard in the original. The effect is unlike anything you've heard before, and it's a four minute roller ride that you're going to want to experience again and again. "Decisive Battle" is by far the most relentless track on the album, something I wouldn't have figured from the original (which was never a favorite of mine). Three loops with enough power added each time around make this one a classic. Finally, the classic FF6 battle theme is slowed down and given a much harder edge than the original piece, which struck me as being a bit too lighthearted in the first place. All I can say is that it works well enough that I can say, performance-wise, this is the best track on the CD.
     
    Next up, we have the marginal upgrades, which are "Still More Fighting", "Force Your Way" and "Fight With Seymour" from FF 7, 8 and 10 respectively. Don't get me wrong, I like these just as much as the other three tracks I've mentioned. It's just that because they are much more complex than the NES/SNES themes, they don't sound like big improvements over their originals. Of course, adding guitars to already-kickass tunes is a surefire formula for success, so I don't have that much to complain about; it depends more on what you expect from an arrangement that anything else. Of these three, the one that sticks out the most is "Force Your Way". Addicting is the key word here (just like it was with the original) as the piece is given enough added guitar and some extra background harmony to make for one very powerful extended loop. "Fight With Seymour" was my favorite of Uematsu's contributions to the Final Fantasy 10 OST and I'm glad to see it intact here, right down to the cool banging-effect. Still, the only real difference is a awesome guitar solo about four minutes in. Finally, "Those Who Fight Further" is the only marginally upgraded track that I find myself sometimes getting tired off. It comes exploding out of the gate, but the guitars quickly fade into the background, making this piece a lot less interesting than it should be. Then again, it could just be the fact that I listened to the original so much...
     
    Finally, we have the experimental tracks. These are the tracks where most opinions on the disc will begin to change. For example, "Battle Scene II" really isn't that great of a track to begin with, and the attempt to slow it down (I suppose to give it more of an epic feel) doesn't help matters. The guitars help its cause, but this really was a poor choice for an arrangement. I found myself getting quite bored with it. On the other hand, "attle Scene" is a nice version of the original Final Fantasy battle music. Only part of the theme is here, however (the first part, right when the piece starts), and the other parts sound like they've been overlapped onto it. It sounds somewhat messy at times, but is a pretty good piece to start the album with...It's just not that great on its' own.
     
    "J-E-N-O-V-A" seems an odd choice for a rock arrangement. This track could easily have been a disaster. The original is sorta-techno, sorta-something else. Here, the arrangement keeps the original melody, while adding a throbbing techno beat and what seems to be random guitar work. Sometimes it works, sometimes it doesn't (sometimes the beat drowns out the melody or the guitar is wailing by itself for no reason) but the end result is incredibly fun to listen to, especially when the guitar gets its act together towards the end. Given that Einhander was primarily a techno soundtrack, I guess I shouldn't be too surprised to find at least one techno arrangement here.
     
    Now we have the ultimate experiment, a full arrangement of "Dancing Mad", the piece that played during the 4-tier battle up the ominous tower in FF6 to reach Kefka. Yes, you heard me right. This isn't just the part where you meet Kefka at the top, this is ALL of "Dancing Mad", literally from the ground up. The arrangers deserve some credit for taking on such a monster, but they do not deserve any credit for the way it was handled. For one thing, the synthesized voices that are used sound terrible. When I say the ones at the second part sound like they are hiccuping, I'm not exaggerating. The ones from the SNES OST actually sound better. Secondly, disregard anything I've said about rehashes on this album. Unlike the other arrangements, this is a carbon copy of the original and I honestly can't say that it sounds much better (some parts, even without the voices, sound worse if you can believe it) The only true arranging comes at the second half of the final part, which roughly gets a three-minute guitar treatment. This section is actually pretty cool, but not worth waiting around eight minutes for it to come up. I wouldn't say this track ruins the album, but it really is a joke. In fact, you could say that I was "feeling sad" after I was "dancing mad"....
     
    One major complaint I have heard about this album is that sometimes the synthesizers take the full stage of the arrangements over the guitars. It's a legitimate complaint; this album would be a lot better if it would go the route of, say Guilty Gear X: Heavy Rock Tracks, and use all live instruments, but since it doesn't, it has to be taken for what it is. The synths are definitely high quality reminding me a lot of those Motoi Sakuraba uses in his arrangements (a very good compliment, for those not familiar with Sakuraba), but there really isn't anything like a guitar wailing away at a well-known melody, or just flat-out creating its' own mid-piece. Some people will never get over the synthesizers, but in my honest opinion they don't detract enough from the music to lower my high opinion of this album ("Dancing Mad" being the exception). That said, Fukui and Sekito have gotten their feet wet with this style and I will be expecting them to improve on their next effort.
     
    The final comment I will make on this album is that it is very addicting. The pieces flow very nicely, to the extent that they seem shorter than they really are. As such, I find myself hitting the repeat button quite a bit. Some tracks take longer than others to sink in, but once they're there, you'll wonder what it was like before Square decided to make a disc full of Final Fantasy battle arrangements.
     
    The monotony of endless Squaresoft piano albums has been broken. The Black Mages should be widely available by the time you read this. You can likely find it for around $20-$25.
    "Feeling sad" after I was "dancing mad"...That's a good one. Maybe I "wasn't glad" that "Dancing Mad" was "acting bad". Or maybe...oh, never mind!
     
    Tracklist:
    Battle Scene (FFI)
    Clash on the Big Bridge (FFV)
     Force Your Way (FFVIII)
    Battle, Scene II (FFII)
    Decisive Battle (FFVI)
    Battle Theme (FFVI)
    J-E-N-O-V-A (FFVII)
    Still More Fighting (FFVII)
    Dancing Mad (FFVI)
    Fight with Seymour (FFX)
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    asderick 發表在 痞客邦 留言(0) 人氣(0)

    • 個人分類:Final Fantasy
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    • 6月 11 週六 200521:55
    • 金庸將赴英國劍橋讀博士

    http://news.sina.com.tw/articles/13/01/01/13010125.html?/china/20050523.html
    (中央社台北二十三日電)著名武俠小說家金庸最近獲英國劍橋大學頒授榮譽博士,但金庸對此毫不自滿,還決意前往劍橋,攻讀博士課程。
    香港大公報今天報導,金庸近日接受專訪時說,「自己在八十一歲高齡赴英攻讀,原因無非『學問不好』,要『比自己好一點』。」
    他表示,這次赴劍橋,歷史、考古與世界史都是將研究的學問。
    (繼續閱讀...)
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    asderick 發表在 痞客邦 留言(0) 人氣(0)

    • 個人分類:金庸武俠
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    • 4月 24 週日 200523:08
    • 達文西密碼


    這是一本天書  書店朋友都會推薦的書
    後來跟同學聊到這本書時 發現沒有一個人讀完的
    大概是大家都沒了耐心  也沒了動力吧
    第一次讀傷心咖啡店之歌時也是這樣
    後來書就被我放著
    直到有一天我突然隨手拿起來
    隨意翻到書中的某個沒讀過的段落
    記得那段是女主角馬蒂到馬達加斯加的那一段
    因為剛開始有讀了一些 知道女主角這個人物
    但是怎麼她後來會跑去馬達加斯加呢
    心理很好奇  所以開始到吃甘蔗
    從結局開始讀起來了
    讀完 又從頭讀一次 兩次 三次  沒完沒了
    之後的燕子  金庸武俠
    都是如此
    達文西密碼 這本天書
    怎麼辦  錢都砸了
    再來個倒吃甘蔗吧@@ .........
    and 放在書櫃上好像也有一陣子了XD
    (繼續閱讀...)
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    asderick 發表在 痞客邦 留言(0) 人氣(0)

    • 個人分類:讀書 is 交朋友
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